Makers' labs
emlyon business school
emlyon business school makers' labs are prototyping workshops that are unique among French business schools. Devoted to creativity and learning by doing, they are accessible to the entire emlyon ecosystem: that means graduates, students, staff, faculty, researchers, incubated startups and partner companies.
In your makers' lab (Lyon, Paris), take advantage of the wealth of resources available - machines, materials, electronic components, software and a team of facilitators - to prototype all of your ideas in record time.
Using a range of learning formats, we demystify five major subject areas: design, the Web, the Internet of Things, artificial intelligence and digital manufacturing. The makers' lab offers three learning methods so that you can learn these skills at your own pace: online tutorials accessible as and when you like, events for learning together, and courses for digging deeper.
Makers' labs "This place also aims to support the national and European development of entrepreneurship made in Lyon."
Tutorials
Tutorials are a short format that everyone can follow, helping you to learn a skill independently and use it directly in a mini-project.
- Digital manufacturing: 3D design, 3D printing, 2D design, laser cutting.
- Artificial Intelligence: Chatbot, NLP/NLU, Classification, Computer vision.
- Internet of Things: Arduino, Electronics, Networks, Data Literacy.
- Web: Ux/Ui Design, Web coding, JS Programming, APIs.
- Design: Exploration, User-testing, Storytelling, Documentation.
Events
Workshops
Save time and money, condense six months of meetings and get your product/service idea off the ground in just three days of design sprints! Your team will emerge from this event united and aligned with the rest of the project, using a common language and deliberation process.
After selection through a call for projects, design sprint participants learn prototyping methods through practice, discover collaborative tools for team prototyping and prototype one or more features of their project with the help of experts specifically recruited in accordance with the project's requirements.
Throughout the event, the participants will challenge their idea through various creativity exercises (such as defining a persona, running rapid "prototyping-testing-iteration" cycles, producing a set of specifications for the final demonstrator, etc.) and either validate or invalidate their value proposition. On the last day, participants put their idea to the test in real-life conditions on the ground, conducting user testing and gathering feedback on their prototypes from qualified users so that they can continue to refine their prototypes after the event.
Des Bootcamps
Bootcamps are four-day events in which participants explore a range of technologies by creating an innovative object, such as a connected urban vegetable garden, robot, connected urban beehive, hand prosthesis or drone.
The first three days consist of six half-day workshops, where participants acquire a grounding in their chosen technology through learning by doing, as well as exploring the issues and problems involved in the final project.
Each lunch time, an expert speaker will give an inspiring lecture followed by a Q&A session on a topic related to the project, allowing participants to delve deeper into an issue raised by creating an innovative object.
On the last day, participants work in teams of 4 to 6 to document and assemble the innovative object. This means that the object we spend several months designing internally becomes a pretext to share and exchange knowledge with the participants.
Design sprints
Save time and money, condense six months of meetings and get your product/service idea off the ground in just three days of design sprints! Your team will emerge from this event united and aligned with the rest of the project, using a common language and deliberation process.
After selection through a call for projects, design sprint participants learn prototyping methods through practice, discover collaborative tools for team prototyping and prototype one or more features of their project with the help of experts specifically recruited in accordance with the project's requirements.
Throughout the event, the participants will challenge their idea through various creativity exercises (such as defining a persona, running rapid "prototyping-testing-iteration" cycles, producing a set of specifications for the final demonstrator, etc.) and either validate or invalidate their value proposition. On the last day, participants put their idea to the test in real-life conditions on the ground, conducting user testing and gathering feedback on their prototypes from qualified users so that they can continue to refine their prototypes after the event.
Discover the early makers pedagogy
The makers' lab teams design courses for distribution across all emlyon business school campuses. Each course entails 136 hours of online work and concrete projects to understand the basics and the challenges of a technology. These courses will teach you how to rapidly prototype and how to communicate with people working in other sectors, such as designers, engineers and developers, giving you a real competitive edge in the job market.
Our courses are divided into two parts:
- Part 1: working individually, explore the basics of a technology and develop an in-depth knowledge of it through practical exercises. (four weeks)
- Part 2: working as a team, prototype an innovative project with guidance and support from professionals, following a methodology inspired by makers' practices. (4 weeks)
Designing with web
Why do this course ?
The web is omnipresent in our lives but most of us use it passively without really understanding how it works.
What will I learn?
This course will teach you how to use a range of web technologies, and understand and create simple web pages and computer programs through online courses and group work. It will give you the tools and resources you need to communicate with a range of web professionals, such as web developers, graphic designers and network architects.
Key skills include:
HTML - CSS - Javascript - API - Databases
Processing with AI
Why do this course?
Artificial intelligence has become something of a buzzword over the last decade or so. It is crucial, though, to know just what it implies and to separate fact from fiction.
What will I learn?
This course will explain and teach you how to use the main AI sub-fields, together with their applications and limits in the real world. You will learn how AI really works and how you can use it in your projects. It will give you with the tools and resources you need to communicate with various AI professionals, such as developers, data scientists and creative technologists.
Key skills include:
Classification - Computer Vision - Chatbot - NLP - Ethics
Prototyping with Fab
Why do this course?
In an ever-changing world, entrepreneurs must be able to adapt and keep ahead of the game.
What will I learn?
This course will teach you the basics of computer-aided manufacturing and how to use open-access machines in the makers' lab to quickly progress from an idea to a working prototype. It will give you with the tools and resources you need to communicate with people from a range of manufacturing-related industries, such as product designers, prototypists and engineers.
Key skills include:
2D and 3D design - Laser cutting - 3D printing - Electronics